I’ll be honest—I thought the “Trooper – Schools of the Imperium” trailer for
Dune Awakening Solari U4GM looked great, but I’m approaching it with cautious optimism. While the visuals and lore appeal are top-notch, I still have big questions about implementation.
For one, the trailer presents the Schools like they're going to be deeply integrated systems, but we’ve seen this before in other MMOs—cool-looking factions that end up being minor stat modifiers or cosmetic differences. Funcom needs to clarify: are these Schools just narrative choices, or do they significantly alter gameplay mechanics?
The Bene Gesserit footage suggests social manipulation, which is awesome, but will that actually work in an open-world PvP environment? If it just means a charisma stat or a few debuffs, that’s a wasted opportunity. Same with Mentats—will their tactical insight be something players actually control, or just automated buffs?
Also, balance is going to be critical. If one School ends up more viable in PvP or PvE, the whole system breaks. Sardaukar look cool, but if they outdamage everyone else, you’ll just see Sardaukar swarms. The diversity in roles needs to translate into viable gameplay paths.
So yes, I’m intrigued. This trailer was flashy and well-directed. But until we see actual systems breakdowns, UI, and real gameplay mechanics tied to these schools, it’s just potential—not proof. Still, I’m rooting for this to succeed.